This page describes the implementation of a duel game system using ESP8266. The system uses several components, including sensors and relays, to manage a reaction time game between two players. The main functionalities are managed through a web server hosted on the ESP8266.
The code provided configures the ESP8266 to run as an access point and serves a web page that allows players to start the game, view their reaction times, and adjust sensitivity settings. Here's a brief overview of the key components of the code:
Below is the schematic diagram of the connection setup for the Duel Game System. It includes the ESP8266, sensors, relays, and the LCD display.
Download Arduino-LiquidCrystal-I2C-library-master.zip library for LCD